Try the search, it's linked to some great forums
Saturday, May 26, 2012
Friday, May 25, 2012
Mobile App development SDKs
This a list of mobile SDKs, their links and info about each;
Phonegap - another HTML5 SDK
Sencha - another HTML5 SDK
Here's a great article about various platforms, including the table summary below;
Before going into the details of each SDK, in the table below we can analyze the programming languages and platforms supported by each tool.
Phonegap - another HTML5 SDK
Sencha - another HTML5 SDK
Here's a great article about various platforms, including the table summary below;
Before going into the details of each SDK, in the table below we can analyze the programming languages and platforms supported by each tool.
SDK | Language | Win Support | iOS Support | Android Support | Symbian Support | Console Support |
---|---|---|---|---|---|---|
Shiva3d | C++ | Yes | Yes | Yes | No | Wii |
SIO2 | C-C++ | Yes | Yes | Yes | No | No |
Unity | JavaScript, C#, Python | Yes | Yes | Yes | No | Xbox, PS3, Wii |
Corona | Lua | Yes | Yes | Yes | No | No |
PhoneGap | HTML, Javascript | Yes | Yes | Yes | Yes | No |
Titanium Mobile | HTML, Javascript | No | Yes | Yes | No | No |
cocos2d-x | C++ | Yes | Yes | Yes | No | No |
Edgelib | C++ | Yes | Yes | Yes | Yes | No |
Moai | C++ | Yes | Yes | Yes | No | No |
Marmalade | C-C++ | Yes | Yes | Yes | Yes | No |
Simple DirectMedia Layer | C++ | Yes | Yes | No | Yes | No |
Saturday, May 19, 2012
iPhone screen rotation logic
This is the proper implementation for screen rotation (example is portrait or upside down portrait);
You should also set the view mode in the view's Attribute inspector on the storyboard.
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
if ((interfaceOrientation == UIInterfaceOrientationPortrait) || (interfaceOrientation
==UIInterfaceOrientationPortraitUpsideDown)) {
return YES;
} else {
return NO;
}
}
the other possible states are UIInterfaceOrientationLandscapeLeft or UIInterfaceOrientationLandscapeRight.if ((interfaceOrientation == UIInterfaceOrientationPortrait) || (interfaceOrientation
==UIInterfaceOrientationPortraitUpsideDown)) {
return YES;
} else {
return NO;
}
}
You should also set the view mode in the view's Attribute inspector on the storyboard.
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